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AI Insights · Timothy · January 2025

2D Anime Games Performance in Estonia: Q4 2024

Explore the performance of top 2D anime games on a unified platform in Estonia during Q4 2024, with insights from Sensor Tower.

2D Anime Games Performance in Estonia: Q4 2024

In the fourth quarter of 2024, the performance of top 2D anime games on a unified platform in Estonia showed varied trends across downloads and revenue.

Annoying Puzzle Game by GPLAY JSC maintained stable weekly downloads, fluctuating between 283 and 508. However, there was no recorded revenue for this period.

Hero Wars: Alliance from NEXTERS GLOBAL LTD experienced a notable rise in weekly revenue, peaking at approximately $4.7K towards the end of November. Weekly downloads remained relatively steady, with a slight increase towards the end of the quarter.

Gacha Life by Lunime saw consistent weekly downloads ranging from 80 to 127, with no revenue reported during this timeframe.

Jujutsu Kaisen Phantom Parade by BILIBILI showed a declining trend in both downloads and revenue, starting with 615 downloads in early November and dropping to 47 by the end of December. Revenue began at $130 and gradually decreased to $16.

Finally, Soul TCG: Card Battle Games from Europa Game Studio had a modest presence with download numbers increasing to a peak of 423 in the second week of November, but did not generate any revenue.

These insights are derived from Sensor Tower's comprehensive analytics, offering a glimpse into the dynamic landscape of mobile gaming in Estonia.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2025